Saturday, June 25, 2016

Aftershock

We played a game of Aftershock last night. Remarkably, we did pretty well, ending with a total of 8 Relief Points and every player on a positive score.

This is an interesting game, both to play and because of its development background. It is a cooperative board game based on a humanitarian relief operation. It was designed by Rex Brynen and Thomas Fisher after a workshop at the 2013 Connections conference. While it is a fun recreational game, it is also used in workshops and political science courses.

AFTERSHOCKlarge

Set in the fictitious country of Carana, four players - the Government, UN, NGOs and an international military task force - attempt relief operations after an earthquake. Each of the five districts in the country have a deck of cards that have to be "resolved" by providing the necessary resources such as food, water and medical supplies. However plans quickly come unstuck as event cards introduce disease, social unrest and general mayhem. Each player has slightly different strengths and victory conditions, but victory can only be achieved through coordination and cooperation.

I recommend having a look at the game. Proceeds from the sale go to the World Food Program

No comments:

Post a Comment